
All trademarks contained herein are the property of their respective owners. VRayIES lights did not produce photon-mapped causticsįixed invalid normals with VRayEdgesTex in the bump slotĪll rights reserved. The color of VRayIES lights was not animatable Incorrect bump mapping for GI when using time-interpolated irradiance mapsįixed artifacts with VRayFastSSS2 when one of the scatter color components is zeroįixed incorrect normal map with VRayNormalMap on VRayProxy objectsįixed crash with animated irradiance maps and objects with zero scale Missing reflections in VRayFastSSS2 when it is a coat material inside a VRayBlendMtl SetVRaySilentMode() should disable the dialog for overwriting raw. Incorrect vignetting for VRayPhysicalCamera when using horizontal/vertical offset Stuck buckets with perfectly transparent surfaces and GI Occasional random crashes in 3ds Max 2010 due to progress bar updatesįixed invalid smoothed normals causing issues with displacementįixed AA artifacts with thin bright lines when using Adaptive DMC image sampler Motion blur for Hair&Fur in ?mr prim? mode does not match the ?buffer? mode The ?Dynamic memory limit? parameter can be set to zero to remove any limit cube filesĪbility to display the value of the corrected colors in the V-Ray VFB pixel info dialog Support for LUT color correction in the V-Ray VFB from. Support for anaglyph stereo preview in the V-Ray VFB Support for pixel aspect ratio display in the V-Ray VFB The clipping planes for the VRayPhysicalCamera are now displayed in the viewportĪdded an option ?show cone? to the VRayPhysicalCamera to control the display of the camera in the viewportsĪbility to save and load color correction curves for the VFB in Adobe? PhotoShop?. Support for the ?Use transparent shadows? option with Arch&Design materials Support for Particle Flow vertex color mapping and particle visibility Support for environment sampling in VRayDirt Support for reflection occlusion in VRayDirt The min/max z-depth values for the VRayZDepth render element are now animatable The color parameter of VRayIES lights is now animatable In addition to several new features and bug fixes, this service pack provides compatibility with 3ds Max 2011 and 3ds Max Design 2011.Īdded VRaySamplerInfoTex texture and VRaySamplerInfo render elementĪdded VRayObjectSelect render element which allows to extract objects with specific IDs into a separate elementĪdded an option to the VRayPhysicalCamera to perform image distortion based on a texture mapĪllow the user to specify texture bounds for 3d displacementĪdded displacement slot to VRayFastSSS2 materialĪdded ?prepass id? parameter to VRayFastSSS2 material so that multiple materials can share the same illumination mapĪdded displacement slot to VRayLightMtl material V-Ray 1.5 SP5 is the next release of the V-Ray rendering engine for 3ds Max.
